This webpage is currently under construction, as the official website maintained by Ryan Thoryk has gone down, along with all the downloads, the forum, and the Wiki.
We would like to mention that we have no affiliation with Ryan Thoryk, we simply enjoy his software and wanted to keep the pages going for the rest of the Skyscraper community.
For this, we thank Ryan for the awesome software!
Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very elaborate and realistic elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. Skyscraper is written in C++ and uses the OGRE graphics engine, Bullet for collisions and physics, FMOD for sound, the wxWidgets GUI library, and is multiplatform. The current versions aim for a future 2.0 release.
Download the latest version of Skyscraper here.