Alpha 10 Release

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Alpha 10 has been released. This major release includes the extensive work of the development builds, and has a lot of new features and bugfixes.

Changes since the last build:
-disable "contains" polygon check, due to issues (caused some Beno buildings to have wall issues)

Excerpts from the readme file:
Major changes since the Alpha 9 release:
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Ogre 1.9 is now used instead of 1.8.1, which Alpha 9 used. Model mesh files need to be upgraded to the newer format to prevent warning messages on startup - they'll still work fine though.

Skyscraper now supports running multiple buildings simultaneously via the new Engine Contexts feature. This makes the development of cities possible.

Sky parameters can now be controlled via the Sky Control dialog.

Virtual people are supported, to simulate elevator traffic.

A new sound system has been added, which is more efficient than the previous one.

A new Dynamic Meshes system has been added, which greatly improves the rendering efficiency of the simulator.

See the forum and changelog for more information on the new changes and features.

Command line options are now supported.

Double-decker elevators (really multi-deck elevators) are now supported.

Elevators now support hoistway access functions.

Working revolving doors are supported.


Modified keys:
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Number keys switch between engines, when multiple buildings are loaded.
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New commands/parameters:
ListVisibleMeshes
CreatewallObject
AddPolygon
AddExternalDoor
ChimeOnArrival
new Buildings and Car sections
Position
Bounds
ShowLoadedSounds
ShowPlayingSounds

New elevator actions:
PeakOff
StopDoors
SensorReset

New call button actions:
Off
Up
Down
FireOff
FireOn
FireBypass

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Here's also a link to the previous Alpha 9 release announcement:
https://forum.skyscrapersim.com/index.php?topic=6680.0

See Also

External links