January 15 2010 build

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This is the article of a development build of Skyscraper Simulator.
It has been confirmed a good-faith contribution to the Skyscraper wiki.

This build has 2 major new script features that were added in preparation of the new door code. The script interpreter now supports includes and functions, which can add a lot of power to building scripts (and I even wrote the majority of that code in about an hour and a half today). Includes let you insert another file into the building script as it's running, usually to share a piece of code between building files. Functions let you create pieces of code that perform a specific function, that can be called from anywhere in the script, and can have an unlimited number of parameters. More info on how to use those is in the script guide (designguide.html)

Some other changes include some more work on the Glass Tower (I reactivated the scenic elevators, but am still working on them), and also some major enhancements to the Sears Tower, which include 3 new textures made from actual photos I took of the building (I'll be retaking them sometime soon, since I work almost right next to the building).


Sears Tower changes:
-Eliminated mezzanine level and changed zone 1 local lobby to concourse
-Texture changes
-New interior windows and misc fixes

Glass Tower changes:
-Reactivated the scenic elevators

Frontend changes:
-added support for functions
-added support for includes
-fixed print command

SBS changes:

See Also