January 27 2014 build
| This is the article of a development build of Skyscraper Simulator.|
It has been confirmed a good-faith contribution to the Skyscraper wiki.
This is mainly a bugfix build, and fixes some serious issues that have been reported in the last build. The last build had a number of new features and lots of fixes, and you can go to that build page for more information on the recent changes:
This build has a remade IsNumeric function along with debug info, which should hopefully fix the script errors that have been occurring when loading textures. The script processor has been cleaned up a lot, and so might possibly perform a little better. The crash in the Object Information dialog has been fixed also. Preparations to the codebase have been made for compatibility with Ogre 1.9 (these builds are using 1.8 though).
-Cleaned up script processing, and removed unneeded entries
-Fixed crash in Object Info dialog
-Build fixes for Ogre 1.9
-CMake fixes for Ogre 1.9, and changelog fix
-Switched IsNumeric code to sscanf function
-Added character check to solve limitations of sscanf() conversion
-Added temporary debug info to IsNumeric function and Load command