March 11 2011 build
| This is the article of a development build of Skyscraper Simulator.|
It has been confirmed a good-faith contribution to the Skyscraper wiki.
Here's another 32-bit Windows build of the new Ogre graphics engine version of Skyscraper. The Mac version is starting, but there's currently no keyboard or mouse input. The Linux version works fine.
This version has a new performance profiler built in (the same one Bullet uses), and is mainly to help me pinpoint performance issues. To get to it, click the Profiler button on the control panel window. It'll show different components and functions of the simulator, and their per-frame timing in milliseconds. This version also has a number of misc fixes, supports starting elevators in a certain fire mode (FireService1 and FireService1 parameters), and supports only playing elevator music while the elevator is moving (MusicOnMove parameter) - you can also globally set those in the INI file.