September 12 2009 build
| This is the article of a development build of Skyscraper Simulator.|
It has been confirmed a good-faith contribution to the Skyscraper wiki.
In this build I brought back the old texture packages, and also the automatic mount code for them which I removed before. The changes done to the building files has been undone, and I copied the Simple.bld from the 9/9 build to "Simple - AddText.bld", which can be used for testing. The text-to-texture stuff is all still there, but just needs Crystal Space to be fixed for it to work properly.
I also added support for texture prefixes, so for floor indicators and floor signs you can specify a prefix like "Mine" and for the 3rd floor it'll load the texture "Mine3" instead of "Button3" like the older versions. If you look at the script guide (designguide.html), you'll notice that a "texture_prefix" parameter has been added to the AddFloorIndicator and AddFloorSigns commands.
Builds for all platforms are up.